Design System — User Interface

Ronix Design System  /  Components

Components

Components are assembled entirely from tokens. Every measurement below resolves through a CSS custom property, so a component inherits its responsive behaviour rather than declaring it.

The home-page banner: a full-bleed stage carrying product imagery, with a white text wrapper overlapping its lower edge. The wrapper holds a Title 1, a Body 1 line and up to two calls to action.

The stage is a section-width frame; the text wrapper is a container-width frame pulled up over it. Padding inside the wrapper is Banner-Grid/Home page/text-wrapper-padding — 32 px at Large, 24 px at Small.

Product imagery

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Fig. 1Banner-001, Type=Extra, Size=Large. Resize the window to see the Small variant.
Product imagery

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Fig. 2The single-action form: one square #1e1e1e button at 14 px, no leading dot.

Frame tokens

The banner carries its own grid tokens, separate from the page frames. They are what keep the stage height and the wrapper width in proportion at each breakpoint.

TokenLargeSmall
banner-001/wrapper/Extra656540
banner-001/wrapper/Default566326
banner-001/content-wrapper/Extra1320540
banner-001/content-wrapper/Default1140326
banner-001/Text wrapper size/Extra1400576
text-wrapper-padding3224
Fig. 3Values in px, read from the Large and Small sections of the library.

Content rules

The title runs to two lines at most. Body copy stays under 160 characters so it holds two lines at Small.

Two actions maximum, and only one of them primary. A banner with two red buttons asks the user to choose without telling them which choice matters.

Fig. 4 Do One primary, one secondary.
Fig. 5 Don’t Two primaries. Neither action leads.

Buttons

Three variants. Primary carries the brand red and the single most important action on a view. Secondary is the default for everything else. Ghost is for actions inside a dense surface where a border would add noise.

Height is 40 px, padding is X-Small by Medium, radius is 4 px, and the label is Subtitle 2. Disabled buttons drop to background 4 and foreground 3.

Fig. 6Variants and states.

Markup

<a class="rx-btn rx-btn--primary" href="/catalogue">Shop the range</a>
<button class="rx-btn rx-btn--secondary" type="button">Find a dealer</button>
<button class="rx-btn rx-btn--primary" type="button" disabled>Out of stock</button>

Tiles and cards

A tile is a coloured rectangle that groups content. A card is a tile with a function — it links somewhere or triggers something — and carries a 1 px stroke to signal that it is a target.

Cards sit on background 1 with Medium padding. The media area holds a 4:3 image; the title is Subtitle 2 and the supporting line is Body 1 in foreground 2.

Rotary hammer

SDS-Plus, 800 W

Angle grinder

125 mm, 1100 W

Impact driver

18 V, brushless

Fig. 7Card row at Medium padding with a 16 px gap.

Tiles in brand colours

Tiles may take the brand red or foreground 1 as a fill. When they do, content on them switches to Foreground/On brand.

A 4 px gap between tiles reads as a single composed surface; 16 px reads as separate blocks. Both are correct — pick one per group and keep it.

Brand
Dark
Surface
Placeholder
Fig. 8Tile group with a 4 px gap: one composed surface.
Fig. 9The same tiles at a 16 px gap: four separate blocks.